Okay, so unlike the total and absolute void we got last week (I picked a good week to forget to post something), today was absolutely chock full of information.
Unlike a normal SUNSPOT, I don't really think things can be divided up the normal way, so I'm just going to be posting things from beginning to end in one concise spot. This way you can look here and get all your jollies in one nice place.
I'm also not certain if there will be a Reverse the Verse tomorrow since they are moving offices this weekend (I don't think there will be), but if they are, then I will add it here later.
The biggest news at the moment though?
SC ALPHA 2.0 IS CURRENTLY ON THE PTU. Yay! Get out your party poppers and whatnot. The only current catch is that it is limited to 1000 people, but as with previous tests that number will likely grow exponentially as they begin stress testing.
As for everything else, because they dumped everything on us that they haven't told us over the last couple of weeks, I'm going to knock 'em all out point-by-point. (It's also late on a work day so I don't have a helluva lot of time to put this together.)
*** First up, the 'summarized feature list' for the upcoming release:
- 8 Dogfighting missions
- 8 Research missions
- 1 Exploration mission
- 1 Station for PvP (Security Post Kareah). It contains new weapons for you to gain and try.
- 20+ Random Encounters
- Scavenging some wreckage (near an asteroid belt)
- 12 to 16 ships in a zone (20-30 players)
- 3 Moons, each with a station, and one with an asteroid belt
- 1 derelict station, for EVA/exploration. (Covalex Shipping Hub)
- 9 Repair Stations
- Avenger Warlock, Avenger Titan, and Avenger Stalker are all Hangar and Flight ready.
- Vanguard is hangar ready.
- New flight dynamics and modes
- EVA is back (ctrl+f)
- Weapons can be recharged/rearmed at their appropriate stations.
- Ship repair, refuel, and rearm.
- Mobi-glass implementation for mission logs.
*** The patch notes for SC Alpha 2.0:
Known Issue: Returning to the Hangar from Crusader will crash the client.
*** The Anvil Crucible is now in concept sale:
It's definitely not cheap, but in case you happen to be interested, check here.
*** Tying in with the Crucible is the very detailed design document about how repairs will work in game.
It will take you a while to read up on it.
*** BUT WHAT ABOUT THE SHIPS?! AND THE SALES?! AND THE... stuff and things?
Glad you asked. The current rundown is as follows: (prices in USD)
Avenger 'Titan' (cargo mod): 50
Avenger 'Stalker' (combat mod): 60
Avenger 'Warlock' (EMP mod): 85
P-72 Archimedes (aka The LTI Token): 30
Star Citizen Starter Packages are being sold at 30 USD each, they will be allowing 1000 a day until the end of November.
Finally, there is a sale 'schedule' they posted, but it is made a moot point when they say at the end 'all' ships offered will once again be made available on November 27th - 29th.
*** For those of you actually interested in the Cutlass, there was a nice write-up posted last week about the update status of the ship, and where it currently stands. Read it here, if you missed it.
*** VIDOES GALORE. YAY!
I will post the links since Xenforo limits the actual number of videos that can display in a post.
Crucible Whitebox so far
SQ42: Meet the 'Old Man' Teaser
SQ42: Behind the Scenes - Mark Hamill
SQ42: Interview with Mark Hamill
SQ42: Behind the Scenes - Character Pipeline
Million Mile High Club Tour
PCGamer Mark Hamill Interview
GameStar John Rhys-Davies Interview
GameStar Mark Hamill Interview
*** SC HOTAS is coming sometime May - June 2016.
150 for the HOTAS
200 total for the added keyboard.
Still no final price on the high tier stick.
CR will be signing at least some of them... no details yet.
*** HEADBOB IS GONE. That is all.
If there are any further updates, I'll post them here, but this posting essentially equals last week plus this week. I may switch to bi-weekly for December, since they appear to be giving us information in controlled bursts as of late.
Keep cool and game on,