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The Official Systems United Navy Forums for the Star Citizen Organization.

 
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Servicemen

Greetings once again, oh gentlepeople of the Navy.

Apologies for the late post, was busy this weekend doing 'around the house' kinds of stuff. It involved a lot of caulk, rubber, and a special adhesive that I always call 'model glue', no matter what the technical name for it is. What was all this for? Ah, use your imagination. More fun that way.

There isn't much for me to post up here, because we actually got a patch this week, with some decent stuff in it. Yeah, some things are kinda borked, which I guess is to be expected because it's a pretty big one with some balance changes and we haven't gotten one of those in months.

So yes. 1.1.5 is now on Live, as of Friday. That means the Scythe and Merlin are both flyable to everyone who owns one. The Merlin is also on sale for $20 USD, and if you don'e want to buy it, you can try it for 2000 REC.

There was a big...
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Servicemen

Greetings once again, boys and girls. It's time for another story from good old Uncle Jasticus, and this time I come bearing gifts!

Well, at this point I think good news can be considered a gift, right?

PTU 1.1.5 went live as of Saturday afternoon (in the US). I had considered doing my SUNSPOT update yesterday when it arrived, but waited a bit to see if I could gather some impressions, based not only on the patch notes, but also on other people's experiences so far.

If you're not interested in the PTU and are going to wait until live, but still are curious about what the notes entail, here you go:

(I have highlighted items in red throughout todays post that I think are quite important/have a bigger impact that more people are interested in.)
Show Spoiler

(Formatting within spoiler tags is a pain in the ass, sorry about that. I gave up after the 4th attempt or so.)...
The newest edition of the PTU, version 1.1.5 is now available.

Notably, this adds the flyable Merlin, Scythe, 16 player matches, Launcher "2.0", as well as nerfing CS missiles and a variety of pre-FPS stuff in the background.

Full patch notes can be found here.
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Servicemen

It is that time again for another glorious summary of everything that has happened over the last week. There has been a bit more info this week than compared to past weeks (just a bit). Outlooks are a little bit brighter, regardless, considering 1.1.4 has hit and 1.1.5 is being talked about as being on the horizon, which is better news than complete silence about the next patch.

All that 1.1.4 had was some hangar flair that was owed to people, but 1.1.5 (which could go on PTU as soon as Mon/Tues) is going to be the first in a couple months that actually has some decent content. As to what exactly that content is... we don't know just yet, but everyone is waiting.

Some of the better news is that they will be testing their new launcher 2.0 with the next PTU update, which I personally...
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Servicemen

Only a few quick things to make note of this past week. Until we actually get something new to play with I'm probably going to just gloss over most items we get, though I have a feeling a lot of others are in the same boat I am. Looking stuff over to see what's up briefly before other things catch our attention.

This one is going to be smaller than normal anyway, since there was no Reverse the Verse because of July 4th in the US.

Anyway...

There is a Genesis Starliner Q & A thread that might answer any of those burning questions you have, if you're interested in it at all.

We'll be getting weekly updates for the FPS now, like they did with Arena Commander back when we were...