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Systems United Navy

The Official Systems United Navy Forums for the Star Citizen Organization.

 
Version 2.1 of Star Citizen is now released to live! Start your patchers!

Some big changes that jumped out at me were
  • Vanguard is flyable
  • Freelancer is flyable
  • Saber is hangar-ready
  • Million Mile High Club ready for those who have one (@Xasper)
  • Lots of optimization server side and client side

In addition, the Vanguard and Saber are now being sold, both separately, and in a combo pack for a slight discount.

Full Patch Notes (open)

Hangar Module
Additions:
Gameplay
Million Mile High Club is now available on live to those with the eligible package. You can access it via the Hangar elevator or the Main Menu -> “Universes” interface.It is also possible for members of your party to go with you into your Million Mile High Club.
ShipsThe AEGIS Sabre is now hangar-ready!
The new MISC Freelancer (base) model is is now...
@Servicemen (with @Firefox14x 's permission)
Star Citizen Alpha 2.0.0 is live!

See the trailer!
Full details below
Details: (open)

Greetings Citizens,
Star Citizen Alpha 2.0 is here! Today, we are proud to make the next major step in Star Citizen’s evolution available to all players. This major update to Star Citizen is available now in your launcher. With Alpha 2.0, we introduce a wide swath of features, including large world maps, multi-crew ships, seamless first person combat, missions and much more. In short: this is the biggest update to Star Citizen yet!
Welcome to Crusader
Star Citizen Alpha 2.0 is set in the environs of Crusader, a gas giant in the Stanton System. We’ve packed this area of space with multiple points of interest and player options that will...
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Servicemen

Okay, so unlike the total and absolute void we got last week (I picked a good week to forget to post something), today was absolutely chock full of information.

Unlike a normal SUNSPOT, I don't really think things can be divided up the normal way, so I'm just going to be posting things from beginning to end in one concise spot. This way you can look here and get all your jollies in one nice place.

I'm also not certain if there will be a Reverse the Verse tomorrow since they are moving offices this weekend (I don't think there will be), but if they are, then I will add it here later.

The biggest news at the moment though?
SC ALPHA 2.0 IS CURRENTLY ON THE PTU. Yay! Get out your party poppers and whatnot. The only current catch is that it is limited to 1000 people, but as with previous tests that number will likely grow exponentially as they begin stress...
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Servicemen

Apologies for the tardiness. We've entered crunch time at work because it's the wonderful 'holiday season' already, so my free time is at a premium. Even moreso because we're short 2 people that we normally have this time of year.

Add that to my increasing disinterest about Star Citizen on a micro level. It's not a bad thing, at least I don't think so, but I've been following this development so closely and they hit a definite 'stall' point in development (for whatever reasons they list) since about April of this year. You can only take so much 'this is gonna be awesome!' week after week and not pick up some degree of cynicism. Yes, I know it will be cool... when we get it. Eventually. As a result, I've kinda-sorta cut back on the massive amounts of research I used to do.

To be fair, most of the information we've been getting since CitCon (and some before) has been...
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Servicemen

Greetings one and all, to another weekly update. With patch 1.3 having dropped last week, now all eyes are on Alpha 2, and what that will bring. We keep getting teased with nice updates about what is upcoming, but as to when we will see it (live or PTU) is as usual anyone's guess. Sorry this is a bit later than usual in posting, had other stuff to do today that I wasn't expecting (to do today, anyway).

My guess is they're going to try to have it ready for the anniversary livestream, but if they fail that... then it would have to be a Christmas present, or a loooooot of people are gonna be unhappy.

Anyway, there are only two big items of note this week...

One is the normal weekly update on most things SC Alpha, but the real big deal is the...